In less than twelve hours from now Pokemon Omega Ruby and Alpha Sapphire will be releasing here, and as the third generation games are my favourite, I’m a little bit excited, so this week I’ll be talking about my Pokemon game experiences.
Versions played: Blue and Yellow.
What I remember most about these games, aside from my super awesome Venusaur, in Blue, that killed everything, are the many stupid things my childhood self did, including going through Rock Tunnel without flash, because I didn’t know it existed and I just thought Japanese games were really hard, and using my masterball on a Raticate to see if it worked, and then releasing that Raticate in hopes that I would get it back. I also have the way through Silph Co forever burned into my memory due to the amount of time I spent wandering around lost in there.
Versions played: Gold and Crystal.
Also remembered largely for stupid decisions, slightly fewer than the previous games at least, although I did kill a shiny Rhyhorn because I thought it was a glitch, despite already having the red Gyarodos. Also as the original copy of Crystal I played through was a less than legitimate translation of the Japanese version, I remember great deal of confusion about the giant Pokemon Centre in Goldenrod City, that to this day I am still not entirely sure of the purpose of.
Versions played: Sapphire, Emerald, and Leaf Green.
Between Sapphire, Emerald, and the Golden Sun series, these were the first games that I ever considered from an aesthetic standpoint, that ever made me think that in game locations could be beautiful, it was probably a lot in part due to early teenage pretension, but it helped set the standard for how I look at games today. Furthermore I did a lot fewer stupid things in these games, it was the first time I actually raised a proper team, and gave vague thought to strategy, rather than over leveling my starter and just plowing through.
Versions played: Pearl, Platinum and Heart Gold.
Aside from the gen two remakes, which I adored, generation four I feel is the most forgettable, and is overall my least favourite. It’s not bad by any means, but the only thing of note that I can really think about it is the Physical/Special split, I can’t even call any of the soundtrack to mind, whereas with all the other games I can. The Sinnoh games are also the only games where I don’t like any of the starters, which is one of my biggest problems with it. To be honest I think I went into them knowing too much, playing them the first time round I was over-hyped and they couldn’t live up to my expectations.
The gen two remakes on the other hand are awesome, aside from being well made remakes, that were both faithful and managed fixed most of the problems of the original release, the Pokemon follow you! And it’s cute, and they give you things, and I love it!
Versions played: Black and Black 2.
My opinions of Black and Black 2 couldn’t be more different from each other, if it weren’t for Black 2, generation five would be my least favourite by far. Black is the only game in the series that I have not been bothered to beat the Elite Four in, I liked the new pokemon, I liked the changes it made to improve the story and add characterisation, but the game itself felt both formulaic and linear, and it lacked the charm of all the previous games. Black 2 on the other hand is close to being one of my favourite pokemon games, it approached the series from a different angle, but still managed to catch the feel and overall charm of the previous generations.
Version played: X.
I reviewed X as one of my early posts in this blog, so if you want to read my full thoughts on it you can find them here, if not then in short I very much enjoyed it, but I feel it lacks in post-game content.
That’s all for this week, thanks for reading, next week I’ll hopefully be reviewing whichever of my recent games claims the most of my time, though I’ll also be on a plane.